Test your AIR apps on an Android phone

I realized that for us (Europeans) it is a little bit harder to get our hands on a Nexus One or Droid phone. So, if you have created an AIR app for Android and you don’t have a device to test it on we can meet at one of the next events I’m doing and I will let you do the testing. Maybe we can shoot a video too :)

For now, my schedule looks like this:

If you live in Bucharest, just send me an email and we will figure out a date depending on when I’m not travelling.

Looking forward to seeing what you build :)

Open Source Media Framework 1.0 is out

The first release of OSMF, 1.0 is out. This is great news for both developers and publishers. Using the components from OSMF you can build quickly high quality and fully featured video players. And if you think about this, it totally make sense. I mean if you are a publisher your main expertise is to create/distribute/monetize the content and not to create advanced video players. And if you are a developer then you get an excellent start using components that were already tested and supports the latest advancements from the Flash Platform (Flash Player 10.1, Flash Access 2.0, HTTP Dynamic Streaming).

OSMF gives you the blocks you need to build a modern and powerful video player. What if you just want an out of the box player? Well, you have to take a look at Strobe Media Playback then. This is a compiled SWF that gives you a video player created using the OSMF.

I just want to add one more thing: OSMF was developed by many parties, not only by Adobe. Others submitted plug-ins and code. I know my friends from Kaltura are one of them, but other big names like ESPN, Akamai, Brightcove.

You can find more here.

Webinar: App in a Week

The entire European platform evangelism team worked hard to create great content for a webinar called App in a Week (June 7th-10th). What is it all about? In short: We will show you how you can create applications using various
techniques with the help of the Flash Platform. Basically you will see different tools at work (Flash Professional, Flash Catalyst, Flash Builder, Photoshop), different approaches (Flex, ActionScript, desktop, mobile or web apps) and different back-end technologies (PHP or Java).

Long answer: it’s really too long, so better sign up and join us. I’m sure you’ll find new things. Here is the complete schedule:

As you can see we set up the event to work well for Europeans :) You can register here!

goToAndSky() Norway

June 10, 2010toJune 12, 2010

On June 10-12 I’ll be in Norway attending goToAndSky() conference. My session is about debugging Flex apps.

Drupal Camp Timisoara

June 4, 2010toJune 5, 2010

On June 4th I will present on building Drupal modules with Flex at the Drupal Camp Conference from Timisoara, Romania. More info here.

Flex Camp Cluj-Napoca, Romania

June 2, 2010toJune 3, 2010

I will present a session on Designer/Developer workflow on June 2nd in Cluj-Napoca. Also, if you want to see Flash Player 10.1 and Adobe AIR running on Nexus One join me :)

You can register here. The event will start at 18:00, June 2nd. The location is Vitrina Business Center, Str Constantin Brancusi 67-69.

Flash Player and Google TV

If you watch the news or what’s happening at Google I/O 2010 chances are that Google TV is not a novelty anymore. However you may not know that Google TV uses Flash Player 10.1 (Google’s browser, Chrome, integrates Flash Player). This is something I know for sure I want. Being able to watch YouTube videos on my TV with my whole family, instead of huddling around a small computer screen, is really nice.

On the other hand, I can’t believe how fast the time flies and how fast the technology evolves and morphs these days. One year ago I was in Berlin talking with journalists for the first time about Digital Home, where the TV sets can handle both the web and regular TV shows.

Here you can see a video with Google TV running Flash content:

Get AIR for Android and play with it

Later Update:

I rewrote the application using the Flex 4.5 framework. It has better and nicer UI and more features. You can find the application on Android Market and BlackBerry App World stores – just search for aTabSplitter there. I added Camera support so you can change the picture from the first screen with one taken with your device. Enjoy and let me know what you think!

 

Today, at Google I/O 2010 we have announced a public beta of the Adobe AIR for Android. This means you can sign in for getting the bits and if you have a Google Nexus One phone you can install the runtime and then test the existent AIR apps for Android or create new ones.

So this makes the perfect moment for sharing my AIR app for Android that will come handy every time you have a dinner with others and want to split the bill. So grab the APK file from here,  make sure you have the Android SDK on your machine and the phone is connected to the computer through the USB cable, and then run this command in console :

adb install -r aTabSplitter.apk

If you don’t like command line, then you can use Serge Jespers AIR app for packaging AIR apps as native installers including APK files for Android. Check his blog post here.

You can get the AIR for Android bits from here (and find more about developing for Android with Adobe AIR).

If you play with my app and you have feedback, please drop a comment!

Building Android apps with Adobe AIR

Last week I created my first ever mobile application. It is an AIR app for Android. The app is called aTabSplitter because ahh, it just helps you to split a restaurant bill between many people. Here are some screenshots with the two screens of the app:

Developing this small application was quite entertaining. But it teach me a few lessons too:

Finally, this week I had the time to clean up the UI and code a little bit, and put together a video (the making-of type of video). Here is the video (you can watch the video in higher resolution here):

If you want to have a look at the code (although I warn you it is not production ready) you can download this project file. If you want to run this on a computer without a touch screen you need to make couple of changes (work with MouseEvents instead of TouchEvents, change root node in main.mxml from Application to WindowedApplication).

I can’t wait to have AIR for Android out and see what people will build!

Update: if you fancy the Belorussian version of this post, check this out.

Working with Doctrine 1.x, Zend Framework, and Flex

Later Update: If you are looking for an article rather on Doctrine 2 than Doctrine 1, then check this one.

This year I finally had the time to play with Doctrine (version 1.x) and Flex. Actually, it was more than playing; I’m using it for a real project that hopefully will enter production pretty soon. To summarize the experience in just a few words: it’s mind-blowing.

OK, I admit I may be exaggerating a little bit. Still, it is something that can change the way you build projects. Doctrine is an ORM (Object Relational Mapper) framework for PHP and it can really speed up the server side development when you have a lot of tables in your database.
In this article, I explore how to work with Doctrine on the server side, Flex on the client side, and remoting to communicate between Flex and PHP (using the Zend Framework for remoting on the PHP side). I also want to share with you some tools and workflows that can save you some time. While most things are fairly straightforward there are a number of tips and tricks that you may find useful if you decide to go down this road. (I will show you how to use plain vanilla value objects and how to handle dates just to give you two examples. Why reinvent the wheel?)

The application I’m going to build in this article is simple but the workflow is the same one I used with a much more complex application. Having said that let’s start by understanding the big picture.

Read more

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